Tacticians are not your traditional soldier, but they perform an important role. After all, soldiers are only as good as their commander. Capable of utilizing spell and sword, Tacticians are usually intelligent individuals who can turn the tide of any battle.
Strengths[]
Has an innate skill which grants the party a 10% increase on EXP Gains. It's a good class to help friends grind in Crazy Dungeons.
Works extremely well with Youkai, or a large party.
Massive support potential being able to buff your allies from all the way across the field.
Youkai and friendly allied units (Engineer Bots, Mercenaries, etc) will count on formations for the benefits and for the Tactician Rank.
Has a variety of spells that, also, use a variety of Elemental ATKs, so they're (sort of) good for any builds, as they will have one spell for each Elemental ATK you invested on.
Drawbacks[]
Gun users or anyone with multi-hits will destroy your Tactician Ranking with ease.
Their damage comes mainly from casting spells. A single innocent silence will be guaranteed to cripple some of their offensive capabilities.
Currently the class is useless if you are not faster than your allies unless you mainclass it