Skill is described as your overall combat capability and affects several things. It mainly represents how accurate and graceful your attacks are. Skill directly governs over ranged damage as it is a primary scaling for Guns and Bows. Secondarily, it governs over (some) Swords and Spears.
- Increases ICE ATK by 1 per 1 point.
- Increases Hit by 2 per 1 point.
- Increases Critical by 0.5 per 1 point.
- Increases Skill Pool size by 1 per 5 points.
- Increases Status Infliction by 2% per 1 point.