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Guns are weapons that utilize a "round" system. In this case, they fire an amount of shots (rounds), specified on the weapon. In specifics, they deal damage that ignores Armor, but is still reduced by Physical Damage Reduction (Defense). The gun's total attack power is divided across the number of rounds the gun fires.

Guns are affected by Marksmanship.

There are four types of guns:

  • Handguns
  • Launchers
  • Rifles
  • Shotguns

Classes that use Guns

List of Gun Parts

Barrels

  • Short (+2 Power, -1 Range)
  • Wide (+5 Durability, -5 hit)
  • Long (+1 Range, -5 Critical)
  • Double (+10 Hit, +5 Weight, Shotgun Only)
  • Sniper (+25 Critical, +5 Weight, Rifle Only)

Grips

  • Soft (+5 Durability, -5 Hit)
  • Steady (+5 Hit, -5 Critical)
  • Revolver (+5 Critical, -2 Durability)
  • Extended (+1 Round, -4 Hit, +4 Weight, Handgun Only)
  • Custom (+3 Hit, +3 Critical, +3 Durability)

Bullets

  • Aerodynamic (+5 Hit, -5 Critical)
  • Piercing (+1 Power, -5 Critical)
  • Hellhound (+5 Critical, -5 Hit, Fire Damage Type)
  • Scatter (+10 hit, -2 Power)
  • Silver (+3 Damage vs Kaelensians/Beast Race, -5 hit)
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