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GuilGuile is your 'combat intelligence' or 'cunning', and directly governs over Critical Damage, along with being the primary scaling for Daggers. Secondarily, it might be necessary for Ranged weaponry.

Furthermore, like Skill, Strength and Luck, Guile is an essential stat that aids on making basic attacks more deadly, but only if they critically hit.

Pro Tip: Always make sure your Guile is a multiple of 5, so you can benefit from the benchmarks for skill slots. (I.E, 5/10/15/20/25/30,etc.)

Effects

  • Increases ACID ATK by 1 per 1 point.
  • Increases Flanking bonus by 1 per point.
  • Increases Critical Damage by 1% per 1 point.
  • Increases Skill Pool size by 1 per 5 points.
  • Decreases Farshot Penalty by 1 per 5 points. (IE, at 40 Guile, the penalty is -2 Hit per tile instead of -10).
Stats
Points

HP Hit Points · FP Focus Points · XP Experience Points


Attributes

Str Strength · Wil Will · Ski Skill · Cel Celerity · Def Defense
Res Resistance · Vit Vitality · Fai Faith · Luc Luck
GuilGuile · Sanctity SymbolSanctity · AptAptitude

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