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Type | Promoted Class | |
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Weapons | Spear | |
Move | 6 | |
Bonus | ||
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+2 | |
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+3 | |
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+2 | |
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+1 | |
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-- | |
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Hinted to draw some inspiration from the followers of the Phoenix God Helondis, the art of a Firebird revolves around an unique ground-aerial combat style that emphasizes the full use of polearms, keen accuracy and fleet acrobatics, aiming to overwhelm and catch enemies off-guard with attacks faster than the eye can see.
The use of Magical Feathers only elucidates this art's namesake, letting Firebirds absorb elemental power, take off to the skies with powerful leaps, stay afloat while fighting flying enemies on even grounds, or perform deadly dives on unsuspecting enemies. For a Firebird, the sky is not the limit.
Strengths[]
- Good mobility to make up for its lacking defensive capabilities.
- Roaring Falcon affects a wide area and can buff multiple allies, and is exceptionally good for basic attackers.
- Falcon Strike can ignore Evasion, making it a good skill to blend in when fighting dodgy enemies.
- Soaring Spear is a great way to limit enemies who have massive HP pools and/or heal a lot, due to Cursed Wounds.
Drawbacks[]
- Lack of consistent damage reductions makes it adopt the same rule of thumb as Kensei. The best defense is a flawless offense.
- They can burn out their Focus quite fast when pressing the attack. You'll always need to be smart when using your skills, or risk losing a fight for running out of FP.
Unlocking[]
Requires level 20+ Duelist Class.
- Score the 'Soarer' EXP Bonus Condition by the end of a battle. (Gain the airborn buff 8 times during the course of a battle)
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