Call Storm
| |
Type
|
Utility |
---|---|
Max Rank
|
5 |
Class | Aquamancer |
Range | 1 |
6 M 30 FP
| |
Power | -- |
Target | Single |
Enemy | |
Domain | Nature |
Water ATK Increase | +2/4/6/8/10 |
This skill requires a Rank D Invocation.
Creates a localized Rainstorm on the battlefield for 5 rounds. If your Rainstorm is already active, its duration is extended by 5 rounds, and it gains additional effects.
Aquae Crest: If Invoking the skill and LV 6 or higher, consumes 6 levels and refunds 3 Momentum.
Rainstorm
This is a weather-based battlefield effect. While active, Flooded Water tiles do not lose duration when a new round occurs, and allies of the caster gain Water ATK. In addition, Aquamancer Support spells that target an ally will affect all allies instead (applies to all Aquamancers - not just the caster). The Rainstorm can also be powered up twice by casting the spell again:
- When powered up for the first time, it will cause lightning to strike a random enemy at the start of a new round. This lightning strike deals Lightning magic damage that ignores protection equal to the caster's Lightning ATK.
- When powered up for the second time, it will cause violent winds to kick up, causing the caster to automatically cast Vyd on a random enemy for free at the start of a new round.